v0.13.8

START_LOOT_ROLL

eventnot implementedC_Lootavailable in: camelot

Fires when a group loot roll starts for an item. Blizzard's UI adds a roll frame for it until the time runs out or CANCEL_LOOT_ROLL fires. · description by wowlua

declarationwowlua
declare event START_LOOT_ROLL(rollID: number, rollTime: number, lootHandle: number?)

Payload

#nametypedescription
1rollIDnumberThe new roll, used with GetLootRollItemInfo and RollOnLoot.
2rollTimenumberHow long the roll lasts; Blizzard's roll frame uses it as the length of its timer bar.
3lootHandlenumber?The loot the roll belongs to, if any.

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Loot system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.