LOOT_ITEM_ROLL_WON
Fires when the player wins a group loot roll. Blizzard's UI shows a loot toast with the roll. · description by wowlua
declare event LOOT_ITEM_ROLL_WON(itemLink: string, rollQuantity: number, rollType: number, roll: number, upgraded: boolean)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | itemLink | string | The item won. |
| 2 | rollQuantity | number | How many were won. |
| 3 | rollType | number | The roll choice that won. |
| 4 | roll | number | The number rolled. |
| 5 | upgraded | boolean | Whether the item was upgraded. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Loot system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.