START_PLAYER_COUNTDOWN
Fires when a group member starts a countdown, such as with C_PartyInfo.DoCountdown. Blizzard's timer frame shows it. · description by wowlua
declare event START_PLAYER_COUNTDOWN(initiatedBy: string, timeRemaining: number, totalTime: number, informChat: boolean, initiatedByName: string?)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | initiatedBy | string | The GUID of the player who started it. |
| 2 | timeRemaining | number | Seconds left. |
| 3 | totalTime | number | The countdown's full length, in seconds. |
| 4 | informChat | boolean | Whether to report it in chat. |
| 5 | initiatedByName | string? | The name of that player, or nil. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its content model. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (WorldStateInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.