ENCOUNTER_START
Fires when a boss encounter starts. · description by wowlua
declare event ENCOUNTER_START(encounterID: number, encounterName: string, difficultyID: number, groupSize: number)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | encounterID | number | The encounter. |
| 2 | encounterName | string | The encounter's name. |
| 3 | difficultyID | number | The difficulty it is fought on. |
| 4 | groupSize | number | The number of players in the group. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its encounters model. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (EncounterInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.