v0.13.8

ENCOUNTER_END

eventimplementedC_EncounterInfoavailable in: camelot

Fires when a boss encounter ends, whether it was won or not. · description by wowlua

declarationwowlua
declare event ENCOUNTER_END(encounterID: number, encounterName: string, difficultyID: number, groupSize: number, success: number, encounterUnitStatus: EncounterUnitStatus[])

Payload

#nametypedescription
1encounterIDnumberThe encounter.
2encounterNamestringThe encounter's name.
3difficultyIDnumberThe difficulty it was fought on.
4groupSizenumberThe number of players in the group.
5successnumberWhether the encounter was won, as a number.
6encounterUnitStatusEncounterUnitStatus[]List of all boss units engaged during this encounter.

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

implementedThe emulator fires it on its own, from its encounters model. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (EncounterInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry. Payload notes: Blizzard's API documentation (Blizzard_APIDocumentationGenerated).