v0.13.8

C_EncounterInfo

namespaceavailable in: camelot

Status in wowlua

0 functions. 10 events, 6 of them fired by the emulator on its own.

Events

eventpayloadfired by the emulator
BOSS_KILLencounterID: number, encounterName: stringimplemented
DISABLE_LOW_LEVEL_RAIDno payloadnot implemented
ENABLE_LOW_LEVEL_RAIDno payloadnot implemented
ENCOUNTER_ENDencounterID: number, encounterName: string, difficultyID: number, groupSize: number, success: number, encounterUnitStatus: EncounterUnitStatus[]implemented
ENCOUNTER_STARTencounterID: number, encounterName: string, difficultyID: number, groupSize: numberimplemented
INSTANCE_LOCK_STARTno payloadnot implemented
INSTANCE_LOCK_STOPno payloadimplemented
INSTANCE_LOCK_WARNINGno payloadnot implemented
RAID_TARGET_UPDATEno payloadimplemented
UPDATE_INSTANCE_INFOno payloadimplemented

An event the emulator doesn't fire on its own can still be fired from a test: mock.fireEvent("DISABLE_LOW_LEVEL_RAID").

Structures

  • EncounterUnitStatus · creatureID, creatureName, remainingHealthPercent

sources

Signatures, events and structures: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (EncounterInfo system, camelot 1.60.1).