ENCOUNTER_STATE_CHANGED
Signaled when the in-progress state of an encounter changes.
declare event ENCOUNTER_STATE_CHANGED(isInProgress: boolean)Payload
| # | name | type |
|---|---|---|
| 1 | isInProgress | boolean |
Blizzard's documentation marks the event as synchronous and a callback event.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (InstanceEncounter system, camelot 1.60.1). Description: Blizzard's API documentation (Blizzard_APIDocumentationGenerated).