v0.13.8

C_InstanceEncounter

namespaceavailable in: camelot

Status in wowlua

4 functions: 1 implemented, 0 recorded, 3 guessed. 6 events, 1 of them fired by the emulator on its own.

Functions

functionwhat it doesstatus
IsEncounterInProgressWhether a boss encounter is in progress. · by wowlua
(): boolean
implemented
IsEncounterLimitingResurrectionsWhether the boss encounter in progress limits resurrections. · by wowlua
(): boolean
guessed
IsEncounterSuppressingReleaseWhether the boss encounter in progress keeps dead players from releasing their spirit. · by wowlua
(): boolean
guessed
ShouldShowTimelineForEncounterWhether the encounter timeline is shown for the boss encounter in progress. · by wowlua
(): boolean
guessed

"by wowlua": no one documents this function, so wowlua wrote the description from its name, signature and behaviour.

Events

eventpayloadfired by the emulator
ENCOUNTER_STATE_CHANGEDisInProgress: booleannot implemented
INSTANCE_ENCOUNTER_ADD_TIMERtimeRemaining: numbernot implemented
INSTANCE_ENCOUNTER_ENGAGE_UNITno payloadimplemented
INSTANCE_ENCOUNTER_OBJECTIVE_COMPLETEobjectiveID: numbernot implemented
INSTANCE_ENCOUNTER_OBJECTIVE_STARTobjectiveID: number, objectiveProgress: numbernot implemented
INSTANCE_ENCOUNTER_OBJECTIVE_UPDATEobjectiveID: number, objectiveProgress: numbernot implemented

An event the emulator doesn't fire on its own can still be fired from a test: mock.fireEvent("ENCOUNTER_STATE_CHANGED").

sources

Signatures, events and structures: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (InstanceEncounter system, camelot 1.60.1). Descriptions: written by wowlua where no documentation describes the entry.