C_BehavioralMessaging
namespaceavailable in: camelotStatus in wowlua
1 function: 0 implemented, 0 recorded, 1 guessed. 1 events, 0 of them fired by the emulator on its own.
Functions
| function | what it does | status |
|---|---|---|
SendNotificationReceipt | Reports that the player opened and read an in-game notification. · by wowlua(dbId: NotificationDbId, openTimeSeconds: number, readTimeSeconds: number) | guessed |
"by wowlua": no one documents this function, so wowlua wrote the description from its name, signature and behaviour.
Events
| event | payload | fired by the emulator |
|---|---|---|
BEHAVIORAL_NOTIFICATION | notificationType: string, dbId: NotificationDbId | not implemented |
An event the emulator doesn't fire on its own can still be fired from a test: mock.fireEvent("BEHAVIORAL_NOTIFICATION").
sources
Signatures, events and structures: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (BehavioralMessaging system, camelot 1.60.1). Descriptions: written by wowlua where no documentation describes the entry.