C_BehavioralMessaging. SendNotificationReceipt
functionguessedavailable in: camelot
Reports that the player opened and read an in-game notification. · description by wowlua
function C_BehavioralMessaging.SendNotificationReceipt( dbId: NotificationDbId, openTimeSeconds: number, readTimeSeconds: number)Parameters
| name | type | description |
|---|---|---|
dbId | NotificationDbId | The notification's ID. |
openTimeSeconds | number | How long the notification was open, in seconds. |
readTimeSeconds | number | How long the notification was read, in seconds. |
In wowlua's emulated client
guessedThe answer is worked out from Blizzard's documentation, its UI code and the function's name, and not checked against the client. what the statuses mean
Restrictions
sources
Signature and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (BehavioralMessaging system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.