v0.13.6

table.insert

functionimplementedavailable in: camelot

From TableLibraryTutorial of lua-users.org. Insert a given value into a table. If a position is given insert the value before the element currently at that position: > t = { 1,3,"four" } > table.insert(t, 2, "two") -- insert "two" at position before element 2 > = table.concat(t, ", ") 1, two, 3, four If no position is specified we append the value to the end of the table: > table.insert(t, 5) -- no position given so append to end > = table.concat(t, ", ") 1, two, 3, four, 5 When a table has an element inserted both the size of the table and the element indices are updated: > t = { 1,"two",3 } -- create a table > = table.getn(t) -- find current size 3 > table.foreach(t, print) -- display the table contents 1 1 2 two 3 3 > table.insert(t, 1, "inserted") -- insert an element at the start > = table.concat(t, ", ") -- see what we have inserted, 1, two, 3 > = table.getn(t) -- find the size 4 > table.foreach(t, print) -- the indexes have been updated 1 inserted 2 1 3 two 4 3 When no position is specified the element is inserted at the end of the table according to the calculated size. The size of a table may be user specified and not reflect the number of elements, e.g., > t = { 1,"two",3; n=10 } -- create a table with user size > table.insert(t, "end") -- insert with no position inserts at "end" > table.foreach(t, print) -- display the table contents 1 1 2 two 3 3 11 end n 11

The client has this function, but Blizzard's documentation leaves it out, so its parameters and results aren't known.

In wowlua's emulated client

implementedwowlua models the system behind it. what the statuses mean

sources

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