v0.13.8

WARGAME_REQUESTED

eventnot implementedC_PvPavailable in: camelot

Fires when another group challenges the player's group to a war game. Blizzard's PvP popup asks the player to accept, and answers with WarGameRespond. · description by wowlua

declarationwowlua
declare event WARGAME_REQUESTED(opposingPartyMemberName: string, battlegroundName: string, timeoutSeconds: number, tournamentRules: boolean)

Payload

#nametypedescription
1opposingPartyMemberNamestringThe name of the challenger.
2battlegroundNamestringThe battleground of the war game.
3timeoutSecondsnumberHow long the challenge can be answered.
4tournamentRulesbooleanWhether the war game uses tournament rules.

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (PvpInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.