PLAYER_LEVEL_CHANGED
eventimplementedavailable in: camelot
Fires when the player's level changes, including changes that are not real level gains. · description by wowlua
declare event PLAYER_LEVEL_CHANGED(oldLevel: number, newLevel: number, real: boolean)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | oldLevel | number | The level before the change. |
| 2 | newLevel | number | The level after the change. |
| 3 | real | boolean | Whether the player's real level changed. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its levels and units models. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Unit system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.