HOUSE_LEVEL_CHANGED
Fires when a house's level changes. Blizzard's house editor refreshes its decor and room budgets. · description by wowlua
declare event HOUSE_LEVEL_CHANGED(newHouseLevelInfo: HouseLevelInfo?)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | newHouseLevelInfo | HouseLevelInfo? | The house's new level information. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (HousingUI system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.