v0.13.8

GAME_PAD_CONNECTED

eventnot implementedC_GamePadavailable in: camelot

Fires when a game pad is connected. Blizzard's input code runs the callbacks registered with InputUtil.RegisterGamepadDeviceConnectedCallback. · description by wowlua

declarationwowlua
declare event GAME_PAD_CONNECTED()

In wowlua's emulated client

not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses mean

Blizzard's documentation marks the event as synchronous.

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (GamePad system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.