ANIMA_DIVERSION_OPEN
Fires when the player starts interacting with the anima conductor. Blizzard's UI opens the anima diversion frame. · description by wowlua
declare event ANIMA_DIVERSION_OPEN(info: AnimaDiversionFrameInfo)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | info | AnimaDiversionFrameInfo | Information for the anima diversion frame. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (AnimaDiversionInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.