C_TalkingHead
namespaceavailable in: camelotStatus in wowlua
6 functions: 0 implemented, 0 recorded, 6 guessed. 2 events, 0 of them fired by the emulator on its own.
Functions
| function | what it does | status |
|---|---|---|
GetConversationsDeferred | Returns whether talking head conversations are being held back. · by wowluanot in Blizzard's documentation | guessed |
GetCurrentLineAnimationInfo | Returns the animation of the current talking head line: the anim kit, intro and loop animations and the line's duration. · by wowluanot in Blizzard's documentation | guessed |
GetCurrentLineInfo | Returns the current talking head line: display info, camera, voice-over sound, duration, line number and number of lines, speaker name, text, whether it starts a new talking head, and a texture kit. · by wowluanot in Blizzard's documentation | guessed |
IgnoreCurrentTalkingHead | Skips the current talking head conversation. Blizzard's talking head frame calls it when it is closed early. · by wowluanot in Blizzard's documentation | guessed |
IsCurrentTalkingHeadIgnored | Returns whether the current talking head conversation has been skipped. · by wowluanot in Blizzard's documentation | guessed |
SetConversationsDeferred | Sets whether talking head conversations are held back. Blizzard's splash screen defers them while it is shown. · by wowluanot in Blizzard's documentation | guessed |
"by wowlua": no one documents this function, so wowlua wrote the description from its name, signature and behaviour.
Events
| event | payload | fired by the emulator |
|---|---|---|
TALKINGHEAD_CLOSE | no payload | not implemented |
TALKINGHEAD_REQUESTED | no payload | not implemented |
An event the emulator doesn't fire on its own can still be fired from a test: mock.fireEvent("TALKINGHEAD_CLOSE").
sources
Signatures, events and structures: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (TalkingHead system, camelot 1.60.1). Descriptions: written by wowlua where no documentation describes the entry.