v0.13.8

C_ScriptedAnimations.GetAllScriptedAnimationEffects

functionrecordedavailable in: camelot

Returns all scripted animation effects the client knows. · description by wowlua

signaturewowlua
function C_ScriptedAnimations.GetAllScriptedAnimationEffects(): ScriptedAnimationEffect[]

Returns

scriptedAnimationEffects · ScriptedAnimationEffect[]

ScriptedAnimationEffect
fieldtype
idnumber
visualnumber
visualScalenumber
durationnumber
trajectoryScriptedAnimationTrajectory
yawRadiansnumber
pitchRadiansnumber
rollRadiansnumber
offsetXnumber
offsetYnumber
offsetZnumber
animationnumber
animationSpeednumber
alphanumber
useTargetAsSourceboolean
startBehaviorScriptedAnimationBehavior?
startSoundKitIDnumber?
finishEffectIDnumber?
finishBehaviorScriptedAnimationBehavior?
finishSoundKitIDnumber?
startAlphaFadenumber?
startAlphaFadeDurationnumber?
endAlphaFadenumber?
endAlphaFadeDurationnumber?
animationStartOffsetnumber?
loopingSoundKitIDnumber?
particleOverrideScalenumber?

In wowlua's emulated client

recordedThe answer was recorded from the real client and is played back for the same call. what the statuses mean

sources

Signature and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ScriptedAnimations system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.