C_ScriptedAnimations. GetAllScriptedAnimationEffects
functionrecordedavailable in: camelot
Returns all scripted animation effects the client knows. · description by wowlua
function C_ScriptedAnimations.GetAllScriptedAnimationEffects(): ScriptedAnimationEffect[]Returns
scriptedAnimationEffects · ScriptedAnimationEffect[]
| field | type |
|---|---|
id | number |
visual | number |
visualScale | number |
duration | number |
trajectory | ScriptedAnimationTrajectory |
yawRadians | number |
pitchRadians | number |
rollRadians | number |
offsetX | number |
offsetY | number |
offsetZ | number |
animation | number |
animationSpeed | number |
alpha | number |
useTargetAsSource | boolean |
startBehavior | ScriptedAnimationBehavior? |
startSoundKitID | number? |
finishEffectID | number? |
finishBehavior | ScriptedAnimationBehavior? |
finishSoundKitID | number? |
startAlphaFade | number? |
startAlphaFadeDuration | number? |
endAlphaFade | number? |
endAlphaFadeDuration | number? |
animationStartOffset | number? |
loopingSoundKitID | number? |
particleOverrideScale | number? |
In wowlua's emulated client
recordedThe answer was recorded from the real client and is played back for the same call. what the statuses mean
sources
Signature and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ScriptedAnimations system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.