v0.13.8

C_GamepadUI

namespaceavailable in: camelot

Status in wowlua

5 functions: 0 implemented, 2 recorded, 3 guessed. 2 events, 0 of them fired by the emulator on its own.

Functions

functionwhat it doesstatus
GetFirstGamepadActionBarStorageSlotIndexForActiveStanceReturns the first action slot of the gamepad action bar for the active stance, or nothing. · by wowlua
(): number?
guessed
GetFirstGamepadActionStorageSlotIndexReturns the first action slot used by the gamepad action bars. · by wowlua
(): number
recorded
GetFirstGamepadPetActionStorageSlotIndexReturns the first action slot used by the gamepad pet action bar. · by wowlua
(): number
recorded
IsValidGamepadActionStorageSlotIndexWhether the action slot belongs to the gamepad action bars. · by wowlua
(gamepadActionStorageSlotIndex: number): boolean
guessed
IsValidGamepadPossessBarStorageSlotIndexWhether the action slot belongs to the gamepad possess bar. · by wowlua
(gamepadPossessBarStorageSlotIndex: number): boolean
guessed

"by wowlua": no one documents this function, so wowlua wrote the description from its name, signature and behaviour.

Events

eventpayloadfired by the emulator
GAMEPAD_POSSESS_BAR_OVERRIDE_CHANGEDoldOverride: GamepadPossessBarOverride, newOverride: GamepadPossessBarOverridenot implemented
GAMEPAD_STANCE_BAR_OVERRIDE_CHANGEDoldOverride: GamepadStanceBarOverride, newOverride: GamepadStanceBarOverridenot implemented

An event the emulator doesn't fire on its own can still be fired from a test: mock.fireEvent("GAMEPAD_POSSESS_BAR_OVERRIDE_CHANGED").

sources

Signatures, events and structures: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (GamepadUI system, camelot 1.60.1). Descriptions: written by wowlua where no documentation describes the entry.