v0.13.7

TabardModelBase

object type7 methodsavailable in: camelot

It has every method of PlayerModel, plus 7 of its own.

Inherits from

  1. TabardModelBase · 7
  2. PlayerModel · 0
  3. CharacterModelBase · 24
  4. Model · 65
  5. Frame · 126
  6. Region · 16
  7. ScriptRegion · 55
  8. ScriptRegionResizing · 13
  9. AnimatableObject · 3
  10. Object · 5
  11. FrameScriptObject · 21

The number is each type's own documented methods. A TabardModelBase has all of them.

Methods

In the emulator: 1 implemented, 6 guessed.

methodwhat it doesstatus
CanSaveTabardNowWhether the tabard design can be saved now. · by wowlua
(): boolean
guessed
CycleVariationSteps one part of the tabard design to its next or previous choice. · by wowlua
(variationIndex: number, delta: number)
guessed
GetLowerEmblemTextureSets the given texture to the lower part of the tabard's emblem. · by wowlua
(texture: Texture)
guessed
GetUpperEmblemTextureSets the given texture to the upper part of the tabard's emblem. · by wowlua
(texture: Texture)
guessed
InitializeTabardColorsSets up the tabard design's color choices. · by wowlua
()
guessed
IsGuildTabardWhether the model shows the guild's tabard. · by wowlua
(): boolean
implemented
SaveSaves the tabard design. · by wowlua
()
guessed

sources

Methods and inheritance: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (camelot 1.60.1). Descriptions: written by wowlua where no documentation describes the entry.