v0.13.8

NamePlate

object type6 methodsavailable in: camelot

It has every method of Frame, plus 6 of its own.

Inherits from

  1. NamePlate · 6
  2. Frame · 126
  3. Region · 16
  4. ScriptRegion · 55
  5. ScriptRegionResizing · 13
  6. AnimatableObject · 3
  7. Object · 5
  8. FrameScriptObject · 21

The number is each type's own documented methods. A NamePlate has all of them.

Methods

In the emulator: 3 implemented, 3 guessed.

methodwhat it doesstatus
CanChangeHitTestPointsReturns true if this nameplate permits changes to its hit-test points. Updates are normally blocked for tainted code during combat, except on the tick a unit is first assigned or when untainted code updates hit-test points on the same tick. · warcraft.wiki.gg ↗
(): boolean
guessed
ClearAllHitTestPointsClears the anchor points that determine where the mouse interacts with the nameplate. · warcraft.wiki.gg ↗
()
guessed
GetHitTestPointsReturns the anchor points that determine where the mouse interacts with the nameplate. · warcraft.wiki.gg ↗
(): AnchorBinding[]
guessed
SetAllHitTestPointsSets the anchor points that determine where the mouse interacts with the nameplate to fully encompass the target region. · warcraft.wiki.gg ↗
(relativeTo: ScriptRegion)
implemented
SetHitTestPointsSets the anchor points that determine where the mouse interacts with the nameplate. · warcraft.wiki.gg ↗
(anchors: AnchorBinding[])
implemented
SetStackingBoundsFrameSets the frame whose bounds the nameplate uses when nameplates stack to avoid overlapping. · by wowlua
(frame: Frame)
implemented

sources

Methods and inheritance: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (camelot 1.60.1). Descriptions: warcraft.wiki.gg's API pages, by its contributors, CC BY-SA 4.0 ↗; written by wowlua where no documentation describes the entry.