UnitRangedDamage
functionimplementedavailable in: camelot
Returns the ranged attack speed and damage of the unit.
function UnitRangedDamage( unit: string): (number, number, number, number, number, number)Parameters
| name | type | description |
|---|---|---|
unit | string | The unit to get information from. (Likely only works for "player" and "pet" -- unconfirmed) |
Returns
| # | name | type | description |
|---|---|---|---|
| 1 | speed | number | The unit's ranged weapon speed (0 if no ranged weapon equipped). |
| 2 | minDamage | number | The unit's minimum ranged damage. |
| 3 | maxDamage | number | The unit's maximum ranged damage. |
| 4 | posBuff | number | The unit's positive Bonus on ranged attacks (includes Spelldamage increases) |
| 5 | negBuff | number | The unit's negative Bonus on ranged attacks |
| 6 | percent | number | percentage modifier (usually 1) |
In wowlua's emulated client
implementedwowlua models the system behind it. what the statuses mean
Restrictions
sources
Signature and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Unit system, camelot 1.60.1). Description: warcraft.wiki.gg's API pages ↗, by its contributors, CC BY-SA 4.0 ↗.