VOICE_CHAT_TTS_PLAYBACK_FAILED
Fires when a text-to-speech utterance fails to play. Blizzard's text-to-speech frame treats it like a finished playback and moves on. · description by wowlua
declare event VOICE_CHAT_TTS_PLAYBACK_FAILED(utteranceID: number, status: VoiceTtsStatusCode)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | utteranceID | number | The utterance that failed. |
| 2 | status | VoiceTtsStatusCode | Why it failed (Enum.VoiceTtsStatusCode). |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (VoiceChat system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.