VOICE_CHAT_PENDING_CHANNEL_JOIN_STATE
Fires when a request to join a voice channel starts or stops waiting on the voice service. · description by wowlua
declare event VOICE_CHAT_PENDING_CHANNEL_JOIN_STATE(channelType: ChatChannelType, clubId: ClubId?, streamId: ClubStreamId?, pendingJoin: boolean)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | channelType | ChatChannelType | The kind of chat channel being joined (Enum.ChatChannelType). |
| 2 | clubId | ClubId? | The community, for community channels. |
| 3 | streamId | ClubStreamId? | The community stream, for community channels. |
| 4 | pendingJoin | boolean | Whether the join is still pending. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (VoiceChat system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.