UNIT_SPELLCAST_SENT
eventimplementedavailable in: camelot
Fires when the client sends a cast request to the server, before the cast starts. Blizzard's /castsequence handling uses it to track the pending cast. · description by wowlua
declare event UNIT_SPELLCAST_SENT(unitTarget: string, target: string, castGUID: string, spellID: number)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | unitTarget | string | The unit casting. |
| 2 | target | string | Name of the spell's target, if any. |
| 3 | castGUID | string | GUID of this cast, matching the events that follow. |
| 4 | spellID | number | The spell being cast. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its casting, inventory and tradeskill models. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Unit system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.