TRAIT_SYSTEM_INTERACTION_STARTED
Fires when the player starts interacting with an NPC or object that opens a trait tree. Blizzard's UI opens the matching trait frame. · description by wowlua
declare event TRAIT_SYSTEM_INTERACTION_STARTED(treeID: number)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | treeID | number | The trait tree to open. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (SharedTraits system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.