v0.13.8

SPELL_ACTIVATION_OVERLAY_SHOW

eventnot implementedC_SpellActivationOverlayavailable in: camelot

Fires when a spell activation overlay (proc art around the character) should show. Blizzard's overlay frame shows it if the displaySpellActivationOverlays CVar is on. · description by wowlua

declarationwowlua
declare event SPELL_ACTIVATION_OVERLAY_SHOW(spellID: number, overlayFileDataID: number, locationType: ScreenLocationType, scale: number, r: number, g: number, b: number)

Payload

#nametypedescription
1spellIDnumberThe spell the overlay is for.
2overlayFileDataIDnumberThe texture of the overlay.
3locationTypeScreenLocationTypeWhere on the screen to show it.
4scalenumberThe overlay's scale.
5rnumberRed color component.
6gnumberGreen color component.
7bnumberBlue color component.

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (SpellActivationOverlay system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.