REPORT_PLAYER_RESULT
Fires when the result of a player report arrives. Blizzard's UI shows the result as an error and a chat message. · description by wowlua
declare event REPORT_PLAYER_RESULT(result: SendReportResult, reportType: ReportType)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | result | SendReportResult | The result of the report (Enum.SendReportResult). |
| 2 | reportType | ReportType | The kind of report. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ReportSystem system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.