READY_CHECK
Fires when a ready check starts. Blizzard's unit frames show a ready check icon on each member. · description by wowlua
declare event READY_CHECK(initiatorName: string, readyCheckTimeLeft: number)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | initiatorName | string | The name of the player who started the ready check. |
| 2 | readyCheckTimeLeft | number | Seconds left to answer. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (PartyInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.