PLAYER_MAP_CHANGED
Fires when the player moves from one map to another. · description by wowlua
declare event PLAYER_MAP_CHANGED(oldMapID: number, newMapID: number)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | oldMapID | number | The map the player left. |
| 2 | newMapID | number | The map the player is now on. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its login model. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (MapUI system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.