PLAYER_INSIDE_QUEST_BLOB_STATE_CHANGED
Fires when the player enters or leaves a quest's objective area on the map. Blizzard's quest item buttons update. · description by wowlua
declare event PLAYER_INSIDE_QUEST_BLOB_STATE_CHANGED(questID: number, isInside: boolean)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | questID | number | The quest. |
| 2 | isInside | boolean | Whether the player is now inside the area. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Minimap system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.