v0.13.8

PLAYER_ENTERING_WORLD

eventimplementedC_Systemavailable in: camelot

Fires when the player enters the world: on login, on a UI reload, and after every loading screen. Blizzard closes open windows and refreshes many frames on it. · description by wowlua

declarationwowlua
declare event PLAYER_ENTERING_WORLD(isInitialLogin: boolean, isReloadingUi: boolean)

Payload

#nametypedescription
1isInitialLoginbooleanWhether this is the first time after logging in.
2isReloadingUibooleanWhether the UI was just reloaded.

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

implementedThe emulator fires it on its own, from its login model. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (SystemInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.