PLAYER_CHARACTER_LIST_UPDATED
Fires when the list of the player's characters that can own a house arrives, after C_Housing.RequestPlayerCharacterList. Blizzard's house settings frame fills its owner dropdown. · description by wowlua
declare event PLAYER_CHARACTER_LIST_UPDATED(characterInfos: HouseOwnerCharacterInfo[], ownerListIndex: number)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | characterInfos | HouseOwnerCharacterInfo[] | The characters that can own the house. |
| 2 | ownerListIndex | number | The index of the current owner in the list. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (HousingUI system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.