INVITE_TO_PARTY_CONFIRMATION
Fires when inviting a player needs confirming. Blizzard's UI confirms with C_PartyInfo.ConfirmInviteUnit, or first asks when the invite would turn the party into a raid or a quest session is active. · description by wowlua
declare event INVITE_TO_PARTY_CONFIRMATION(targetName: string, willConvertToRaid: boolean, questSessionActive: boolean)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | targetName | string | The name of the player being invited. |
| 2 | willConvertToRaid | boolean | Whether the invite would turn the party into a raid. |
| 3 | questSessionActive | boolean | Whether the player is in an active quest session (Party Sync). |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (PartyInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.