INPUT_DEVICE_INTERFACE_TRANSITION
eventnot implementedavailable in: camelot
Fires when the UI switches between input device interfaces, such as mouse and keyboard and game pad. Blizzard's code runs the callbacks registered for interface transitions. · description by wowlua
declare event INPUT_DEVICE_INTERFACE_TRANSITION(newMode: InputDeviceInterfaceType, oldMode: InputDeviceInterfaceType)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | newMode | InputDeviceInterfaceType | The interface now in use. |
| 2 | oldMode | InputDeviceInterfaceType | The interface used before. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (Input system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.