HOUSING_BLUEPRINT_RENAME_FAILURE
Fires when renaming a house blueprint fails. · description by wowlua
declare event HOUSING_BLUEPRINT_RENAME_FAILURE(blueprintID: number, result: HousingResult)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | blueprintID | number | The blueprint that was not renamed. |
| 2 | result | HousingResult | Why it failed (Enum.HousingResult). |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (HousingBlueprintUI system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.