HANDLE_UI_ACTION
Fires when the game asks the UI to perform an action. Blizzard's map canvas handles it. · description by wowlua
declare event HANDLE_UI_ACTION(actionType: UIActionType)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | actionType | UIActionType | The action to perform (Enum.UIActionType). |
Blizzard's documentation marks the event as unique.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (UIActionHandlerSystem system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.