CURRENCY_DISPLAY_UPDATE
Fires when the amount of a currency the player has changes. All of its values can be nil. · description by wowlua
declare event CURRENCY_DISPLAY_UPDATE(currencyType: number?, quantity: number?, quantityChange: number?, quantityGainSource: number?, destroyReason: number?)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | currencyType | number? | The currency's ID. |
| 2 | quantity | number? | The new amount. |
| 3 | quantityChange | number? | How much the amount changed. |
| 4 | quantityGainSource | number? | Where a gain came from. |
| 5 | destroyReason | number? | Why currency was lost. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its login and stats models. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (CurrencySystem system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.