CLIENT_SCENE_OPENED
Fires when a client scene, such as a minigame scene, opens. Blizzard's UI hides unit frames and cooldown displays during a minigame scene. · description by wowlua
declare event CLIENT_SCENE_OPENED(sceneType: ClientSceneType)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | sceneType | ClientSceneType | The kind of scene (Enum.ClientSceneType). |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ClientScene system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.