CHAT_SERVER_DISCONNECTED
Fires when the client loses its connection to the chat server. Blizzard's chat frames print a warning that messages may not be sent or received. · description by wowlua
declare event CHAT_SERVER_DISCONNECTED(isInitialMessage: boolean?)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | isInitialMessage | boolean? | Whether this is the first notice of the disconnect. |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with
mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses meansources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ChatInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.