v0.13.8

CHAT_MSG_SYSTEM

eventimplementedC_ChatInfoavailable in: camelot

Fires with a system message for the chat frame, such as a friend coming online. · description by wowlua

declarationwowlua
declare event CHAT_MSG_SYSTEM(text: string, playerName: string, languageName: string, channelName: string, playerName2: string, specialFlags: string, zoneChannelID: number, channelIndex: number, channelBaseName: string, languageID: number, lineID: number, guid: string, bnSenderID: number, isMobile: boolean, isSubtitle: boolean, hideSenderInLetterbox: boolean, suppressRaidIcons: boolean, discordInfo: DiscordChatInfo)

Payload

#nametypedescription
1textstringThe message text.
2playerNamestring
3languageNamestring
4channelNamestring
5playerName2string
6specialFlagsstring
7zoneChannelIDnumber
8channelIndexnumber
9channelBaseNamestring
10languageIDnumber
11lineIDnumber
12guidstring
13bnSenderIDnumber
14isMobileboolean
15isSubtitleboolean
16hideSenderInLetterboxboolean
17suppressRaidIconsboolean
18discordInfoDiscordChatInfo

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

implementedThe emulator fires it on its own, from its chat, death, guild, party, quests, replies and trainer models. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ChatInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.