v0.13.8

CHAT_MSG_MONSTER_EMOTE

eventnot implementedC_ChatInfoavailable in: camelot

Fires when a creature nearby performs an emote. The text may contain %s for the creature's name. · description by wowlua

declarationwowlua
declare event CHAT_MSG_MONSTER_EMOTE(text: string, playerName: string, languageName: string, channelName: string, playerName2: string, specialFlags: string, zoneChannelID: number, channelIndex: number, channelBaseName: string, languageID: number, lineID: number, guid: string, bnSenderID: number, isMobile: boolean, isSubtitle: boolean, hideSenderInLetterbox: boolean, suppressRaidIcons: boolean, discordInfo: DiscordChatInfo)

Payload

#nametypedescription
1textstringThe message text.
2playerNamestringThe name of the creature speaking.
3languageNamestringThe language the message is in, or an empty string.
4channelNamestring
5playerName2string
6specialFlagsstring
7zoneChannelIDnumber
8channelIndexnumber
9channelBaseNamestring
10languageIDnumberThe ID of the language the message is in.
11lineIDnumberThe chat line's ID, for the C_ChatInfo chat-line functions.
12guidstringThe creature's GUID.
13bnSenderIDnumber
14isMobileboolean
15isSubtitleboolean
16hideSenderInLetterboxbooleanWhether the message belongs only in the cinematic letterbox; Blizzard's chat frames skip it.
17suppressRaidIconsbooleanWhether raid target expressions such as {star} in the text are left as text.
18discordInfoDiscordChatInfo

Blizzard's documentation marks the event as synchronous.

In wowlua's emulated client

not implementedFor an event, not implemented means the emulated client never fires it by itself. Fire it from a test with mock.fireEvent, or mock.fireUnitEvent for a unit event. The event must be one the flavor documents, and its payload is checked against the documentation. what the statuses mean

sources

Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ChatInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.