CHAT_MSG_LOOT
Fires with a chat message about loot, such as an item the player or a group member received. · description by wowlua
declare event CHAT_MSG_LOOT(text: string, playerName: string, languageName: string, channelName: string, playerName2: string, specialFlags: string, zoneChannelID: number, channelIndex: number, channelBaseName: string, languageID: number, lineID: number, guid: string, bnSenderID: number, isMobile: boolean, isSubtitle: boolean, hideSenderInLetterbox: boolean, suppressRaidIcons: boolean, discordInfo: DiscordChatInfo)Payload
| # | name | type | description |
|---|---|---|---|
| 1 | text | string | The message text. |
| 2 | playerName | string | |
| 3 | languageName | string | |
| 4 | channelName | string | |
| 5 | playerName2 | string | |
| 6 | specialFlags | string | |
| 7 | zoneChannelID | number | |
| 8 | channelIndex | number | |
| 9 | channelBaseName | string | |
| 10 | languageID | number | |
| 11 | lineID | number | |
| 12 | guid | string | |
| 13 | bnSenderID | number | |
| 14 | isMobile | boolean | |
| 15 | isSubtitle | boolean | |
| 16 | hideSenderInLetterbox | boolean | |
| 17 | suppressRaidIcons | boolean | |
| 18 | discordInfo | DiscordChatInfo |
Blizzard's documentation marks the event as synchronous.
In wowlua's emulated client
implementedThe emulator fires it on its own, from its loot, merchant, quests and tradeskill models. what the statuses mean
sources
Name, payload and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (ChatInfo system, camelot 1.60.1). Description: written by wowlua where no documentation describes the entry.