C_EncounterEvents. GetEventSound
functionguessedavailable in: camelot
Returns information on a custom sound file to be played when an encounter event trigger occurs.
function C_EncounterEvents.GetEventSound( encounterEventID: number, trigger: EncounterEventSoundTrigger): EncounterEventSoundInfo?Parameters
| name | type |
|---|---|
encounterEventID | number |
trigger | EncounterEventSoundTrigger |
Returns
sound · EncounterEventSoundInfo?
| field | type | description |
|---|---|---|
file | FileAsset | Sound file to be played when triggered. |
channel | UISoundSubType | Sound channel to play this file on. Default: "g_defaultSI3UISoundSubTypeForLua". |
volume | number | Volume scalar for the sound file. Default: 1. |
Blizzard's documentation says it may return nothing.
In wowlua's emulated client
guessedThe answer is worked out from Blizzard's documentation, its UI code and the function's name, and not checked against the client. what the statuses mean
Restrictions
sources
Signature and flags: Blizzard's API documentation (Blizzard_APIDocumentationGenerated) (EncounterEvents system, camelot 1.60.1). Description: warcraft.wiki.gg's API pages ↗, by its contributors, CC BY-SA 4.0 ↗.